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PLAYER INFORMATION
NAME: Jisu
CONTACT:
jisusushi
OTHER CHARACTER(S) IN GAME: n/a
CANON INFORMATION
CHARACTER NAME: Kokoro Belmont
CANON: Otomedius
HISTORY: Neither the Gradius wiki nor the Castlevania wiki has much written down, so here's one.
Imagine a world in which Gradius took place in the ancient past and various other Konami franchises were shoved into the backstory, including Castlevania, Getsu Fuuma Den, Twinbee, Busou Shinki, and a bunch of others that don't really go together. So you have a version of Earth that, long ago, was a bystander when the threat of the alien Bacterians was staved off by heroic alien Gradians, specifically the pilots of space fighter jets. Welp, that exists, and it was into that world that Kokoro Belmont was born.
As per her family tradition, she was put through rigorous training at a young age to fight vampires, demons, and anything else that might happen to show up and threaten the local people. She was always told by her older brother that the most important things were their duty and their destiny, and she grew up believing it, always doing her best to make her ancestors proud. Kokoro wasn't the greatest at everything, which only made her miserable, but she tried her best even if there wasn't any immediate threat.
(The game's gallery mode implies that Kokoro's brother is in fact a young Julius Belmont. That would require a bit of hoop-jumping to make any sense, but so does anything in this. The fanbase has run with it and matched it up with the games' main canon timeline, meaning that Julius has been MIA since Kokoro was a kid, and since that doesn't outright contradict anything Otomedius-wise, I keep it for OU games; for AU games I make it ambiguous.)
Then in the modern era (the 2010s on Earth, but the 8000s for Gradians), aliens called Bacterians invaded, with their weird spaceships, weirder pilots, and honestly idiotic penguin minions. Kokoro wasn't involved fighting off the first invasion wave, but there were other girls around her age who were: the "Angels" of the G-Organization, who were magical girls of a sort (and one normal kid who built her own riding machine) who channeled the mysterious "Platonic Power" and rode mechanical ship-things called Ride Vipers into battle. The Angels were in fact a group of seemingly normal high school girls (and one guy) at a school called St. Gradius Academy, and when said guy left the team to go training on his home planet, an emissary recruited Kokoro as well as Gesshi Hanafuuma, another girl from a long line of warriors, as his replacements. And thus she started high school at St. Gradius and got her own Ride Viper, called Stavros.
From there, she slowly made friends with her squadmates and started to have a lot of fun in her life. However, when the Bacterians invaded again, Kokoro went all business. She relied a lot upon the stories of her ancestors as she and the others followed the trail of Bacterians to fight them off wherever they appeared, culminating into going into space protected only by the shields around their Ride Vipers. However, just when they got somewhere, a mysterious alien woman appeared with the Bacterians, calling herself their leader, "Dark Force". Dark Force instantly wiped out the entire Earth fleet aside from the Angels. Their commander decided that the only option was to open up a hole in time and send the Angels through it.
From there, Kokoro and company warped to a Bacterian base in a time when Dark Force was just a child. Using Bacterian defector Tita Nium's access codes, they were able to get inside, and from there they progressed into the depths of the base. Kokoro discovered that in the centre of the otherwise futuristic space base was actually a stone castle that, she commented, bore similarity to Dracula's. This is never explained and I'm not even going to try. Dark Force reveals that, even as a child, she's the leader of the Bacterians and very powerful, and she takes them on in her own Ride Viper, called Black Viper, and escapes; when they give chase, she reappears in a giant mech called Death Bringer. The Angels still beat Dark Force, and they go through the time portal again to get back to a version of the present where everybody isn't dead.
Except that neither is Dark Force. The kid survived and followed them through the portal, and she attacks them one last time, flying through the air with no plane or mech to speak of. The Angels are not impressed, and they defeat her for the last time... presumably. After all, Dark Force reveals, she will continue to exist in some form for as long as humans do. Anyway, the Angels go triumphantly back to Earth and decide to live their lives happily. Kokoro is shown smiling and having fun in the end, but her story isn't over; in the epilogue, she is seen approaching Dracula's castle when it reappears.
STRENGTHS:
Duty-bound: Kokoro is a person who's gone through a lot of work to get to where she is. She trains hard every day to live up to her family's legacy because that's what she's always been told is the only way for her to live. She does believe in the reasons that they've always fought -- protecting the people, preventing anyone else from going through the torture that her ancestors went through -- but for her, front and centre is simply that this is what she is supposed to do. Kokoro always tells the other Angels (and more often, tells herself) that fighting is both her duty and her destiny.
Powers through change: This pushes Kokoro to be very stoic and serious on the job. There are missions and threats, there are allies, enemies, and civilians, and that's it. Though they don't interact a lot, she doesn't seem to be as suspicious of Tita as others were in the beginning, and on the flip side, when T. B. Rika reveals herself to have been a Bacterian spy and everybody else is shocked and reluctant to fight her, Kokoro simply says that Rika attacked the city and has to be dealt with. That's that. She barely even reacts when Dark Force wipes out the entire human fleet. Everyone around her is stunned, most of them are crying, but Kokoro muses that this must be the destiny she's been dealt.
Not always serious: Kokoro may turn off her emotions for work, but when there's no threat to the world around her, she's a perfectly ordinary girl. She befriends the other Angels and has fun with them, doing everything from going to the school festival to karaoke night to going to the hot springs late at night so the group can have the whole place to themselves. She only looks allergic to fun when fun is not what they're supposed to be having.
FLAWS:
Tryhard: She takes herself extremely seriously, but it's very hard for anyone else to. Kokoro's constantly comparing herself to her ancestors and tries to act composed and speak in a serious, distinguished manner, while her true personality is clearly visible through the cracks. It's easy to laugh at her, and she tries so hard to look cool that sometimes she fails to actually do anything impressive or falls flat on her face.
Perfectionist: Kokoro is also pretty hard on herself, going back to the huge expectations her family has for her and that she has for herself. She gets really embarrassed and judges herself over small things like screwing up in gym class, even if nobody else really cares. She does. Who ever heard of a vampire hunter tripping over a jump rope? She takes comfort in things going the way they're supposed to, because then she knows how to deal with them.
I just wanna fit in: Secretly, Kokoro does just wish she could be normal. However, she doesn't fixate on that. She knows very well that it's impossible, and whenever she can, she puts it out of her mind. This is why, instead, she fixates on being Just Like Her Ancestors, to the point where she's overcompensating for the longing she knows she shouldn't have. This can't be healthy for you.
CANON ABILITIES: Kokoro is one of the few human Angels, so she doesn't have tentacle hair or shoot lasers from her fingers, but here's what she does have.
-On foot, Kokoro is able to use a variety of weapons. Her weapon of choice is her whip (a generic regular one as bro vanished with the Vampire Killer years ago), but she also has holy water, which she throws in bottles like grenades, and throwing axes. She has no shortage of storage, either -- thanks, video game hammerspace!
-Kokoro uses "Platonic Power", which no one really understands in canon but allows her to transform into her Angel outfit (which includes a communicator headset to call Operetta and her teammates! But there's no signal here.) and use a Ride Viper. Her Ride Viper is called Stavros, and her Platonic Power allows it to run and provides a shield around her (albeit far from a perfect one; she can and will still get hit when shot at enough) to protect her from enemy attacks and environmental hazards. She can even breathe in space with this.
-I should elaborate on a Ride Viper's actual basic capabilities. It can fly, withstand extreme heat and cold (they go into an active volcano and into Antarctica and everything's fine, though a lot of that can be attributed to the shield when Platonic Power is used), and go into and out of space. They're heavily based on the old Gradian fighter ships, though much smaller and just barely surround the pilot.
-Stavros's basic weapon loadout is unique to Kokoro and no one else can use these weapons (not even Esmeralda, Ms. Walking Armoury). Aside from the basic rapid bullets, they all mirror the weapons she uses on foot; she has a beam whip, which travels in front of her to strike at enemies, she can toss holy water and throwing axes, and she fires cross-shaped lasers. If gameplay is any indication (she's recommended for advanced players), most of her weapons also have a terrible learning curve, so she's had a lot of practice to use them well. ...Usually. She's still prone to fits of clumsiness.
-She also has only one Option (a small drone floating around her Ride Viper that can fire at enemies); it is called Trigon. It fires in the opposite direction of Kokoro's movement, so it's good for firing above, below, or behind her, and when upgraded enough (in the game, this is done by levelling up), it can fire in two directions. At level 1 and 2 it fires bullets, and at level 3 it fires twin lasers.
-Stavros can also be fitted with a number of other weapons, like pulse lasers, guns, and boxing gloves (not even kidding), instead. Kokoro cannot upgrade her Ride Viper herself, but her basic weapon loadout works well enough for her anyway.
-Platonic Power also enables Kokoro to use her Grand Cross -- an attack that manifests as a giant glowing cross that hits anything in its path. She calls it "Lightning Sword" and it acts as her Platonic Break (special attack). It appears horizontally instead of vertically like her ancestors' versions of the ability did, because she's from a shmup and not a metroidvania, so it's best suited for enemies directly in front of her and at short distances above or below.
There's no shortage of gameplay videos to see these for yourself. In this one, in the first stage alone she begins with basic bullets and then proceeds to pull out Beam Whip, Holy Water, Lightning Sword, and Trigon all before the boss.
AU INFORMATION
AU CHARACTER NAME: Kokoro Belmont
AGE: 15
GRADE: Approaching grade 10 since it's summer.
AU BACKSTORY: Much like canon states or implies, Kokoro grew up in a long-established Hunter family, never intended to be its heir, until her older brother went missing when she was four during a mission. She was trained from then on to fight using a variety of weapons and her bloodline abilities, and while she wanted to be a normal child, she would constantly shove that out of her mind and be reminded of what she was born for until the words DESTINY DUTY LEGACY DESTINY DUTY LEGACY basically played in the back of her mind 24 hours a day.
Because the family's ancestral weapons were all either in other hands or went missing with her brother, Kokoro felt she needed further training to improve herself, especially as she'd always been warned of the prophesied Nightfall. She grew up going to Daybreak, but moved away two years back, promising her family who had insisted on sending her that she would return once she'd improved. She spent some time with a Rune Guard group in need of some extra hands, fighting back an Outland invasion, for which she had her own Rune Armour fitted for situations that required it. Kokoro made some friends there, but stayed focused on the missions at hand. As much as she could, anyway; she may have denied it, but she couldn't fully resist the temptation to look out for any sign of her brother where he vanished. Of course, she found nothing, and she told herself that she couldn't have expected to, either.
With that, Kokoro checked in with her family and returned to the school come summer break. She's heard vague things about the past year's happenings, but isn't completely up to speed, and she's prepared (or thinks she is) to continue fighting for the world.
AU PERSONALITY DEVIATION: Not much, but as she's already been to the school in the past, she would be more getting used to how things have changed than thrown into a whole new situation as in canon.
RACE: Human
SECRET SOCIETY: The Belmont clan has been established for centuries, largely hunting any Vampires or Daemons who cause trouble for humanity. Kokoro is more of a spare kid who was pushed into a role of learning to continue her family's trade unexpectedly.
POWERS: Her general physical and weapon skills are the same as canon, as is her Lightning Sword. Rather than transformation and a Ride Viper, Stavros is now a Rune Armour, so it'll look different but keep the same weapon loadout and can still fly. She now actually has to keep a realistic inventory rather than having hammerspace.
HOUSING: No preference.
RP SAMPLE
INTERVIEW SAMPLE PROMPT
(The following scenario is available to all characters who are apping in and is considered canon - before formal admittance into Daybreak Academy the administrative staff will give a series of questions and prompts to get a better feel for the character. Respond to the prompts in-character. Characters may lie, mark if they do with the word "lie" in parenthesis after the question answer.)
1. WHAT DO YOU MOST DESIRE FOR YOUR EDUCATIONAL EXPERIENCE? I wish simply to succeed as best I can and prepare for the coming calamity. And what extracurriculars do you have these days?
2. WHAT DO YOU HOPE TO ACHIEVE IN THE FUTURE? It is far from a matter of hoping. I must become worthy of my family's legacy and I have no choice but to assist in protecting the world, and so that is what will happen.
4. WHAT IS ESSENTIAL FOR A SCHOOL TO OFFER TO ITS STUDENTS? Support when one struggles with coursework or other skills. Aside from that... up-to-date equipment, I suppose?
5. WHAT DO YOU FEEL MOST LIMITS YOU FROM ACHIEVING YOUR TRUE POTENTIAL? I must say I occasionally struggle at things I am expected to excel with. Phys.Ed is a fearsome foe, but I vow to conquer it and never again embarrass myself by falling on my face in track and field!
6. WHAT COURSE WORK EXCITES YOU? WHY? History is something I've committed myself to learning, particularly the things of which the world at large is ignorant.
7. WHAT COURSE WORK DO YOU DETEST MOST? WHY? ...in all honesty, I have had an aversion to biology since I was docked 50% of my grade for an assignment for not signing it. I had signed it. The instructor simply couldn't read my... admittedly poor penmanship.
8. WHAT ACTIVITIES DO YOU PARTICIPATE IN OUTSIDE YOUR EDUCATION? Training, largely, but I suppose that counts under education. Though if someone wanted to invite me somewhere, I wouldn't be opposed... I do wish to try taking trips into town with friends.
9. WHEN GIVEN FREE TIME, WHAT DO YOU DO WITH IT? I simply attempt to live as anyone else, unless there is work that needs to be done.
10. WHEN UNDER PRESSURE OF A TIGHT DEADLINE, HOW DO YOU RESPOND? Nothing is beyond my power! ...at least with regards to pulling all-nighters, if I have enough change to buy energy drinks from the machine.
11. WHAT DO YOU EXPECT FROM YOUR PEERS? I wish them to be happy and live well, but aside from this... I would like them to pull their weight in group activities, but I doubt anyone here would not.
NAME: Jisu
CONTACT:
OTHER CHARACTER(S) IN GAME: n/a
CANON INFORMATION
CHARACTER NAME: Kokoro Belmont
CANON: Otomedius
HISTORY: Neither the Gradius wiki nor the Castlevania wiki has much written down, so here's one.
Imagine a world in which Gradius took place in the ancient past and various other Konami franchises were shoved into the backstory, including Castlevania, Getsu Fuuma Den, Twinbee, Busou Shinki, and a bunch of others that don't really go together. So you have a version of Earth that, long ago, was a bystander when the threat of the alien Bacterians was staved off by heroic alien Gradians, specifically the pilots of space fighter jets. Welp, that exists, and it was into that world that Kokoro Belmont was born.
As per her family tradition, she was put through rigorous training at a young age to fight vampires, demons, and anything else that might happen to show up and threaten the local people. She was always told by her older brother that the most important things were their duty and their destiny, and she grew up believing it, always doing her best to make her ancestors proud. Kokoro wasn't the greatest at everything, which only made her miserable, but she tried her best even if there wasn't any immediate threat.
(The game's gallery mode implies that Kokoro's brother is in fact a young Julius Belmont. That would require a bit of hoop-jumping to make any sense, but so does anything in this. The fanbase has run with it and matched it up with the games' main canon timeline, meaning that Julius has been MIA since Kokoro was a kid, and since that doesn't outright contradict anything Otomedius-wise, I keep it for OU games; for AU games I make it ambiguous.)
Then in the modern era (the 2010s on Earth, but the 8000s for Gradians), aliens called Bacterians invaded, with their weird spaceships, weirder pilots, and honestly idiotic penguin minions. Kokoro wasn't involved fighting off the first invasion wave, but there were other girls around her age who were: the "Angels" of the G-Organization, who were magical girls of a sort (and one normal kid who built her own riding machine) who channeled the mysterious "Platonic Power" and rode mechanical ship-things called Ride Vipers into battle. The Angels were in fact a group of seemingly normal high school girls (and one guy) at a school called St. Gradius Academy, and when said guy left the team to go training on his home planet, an emissary recruited Kokoro as well as Gesshi Hanafuuma, another girl from a long line of warriors, as his replacements. And thus she started high school at St. Gradius and got her own Ride Viper, called Stavros.
From there, she slowly made friends with her squadmates and started to have a lot of fun in her life. However, when the Bacterians invaded again, Kokoro went all business. She relied a lot upon the stories of her ancestors as she and the others followed the trail of Bacterians to fight them off wherever they appeared, culminating into going into space protected only by the shields around their Ride Vipers. However, just when they got somewhere, a mysterious alien woman appeared with the Bacterians, calling herself their leader, "Dark Force". Dark Force instantly wiped out the entire Earth fleet aside from the Angels. Their commander decided that the only option was to open up a hole in time and send the Angels through it.
From there, Kokoro and company warped to a Bacterian base in a time when Dark Force was just a child. Using Bacterian defector Tita Nium's access codes, they were able to get inside, and from there they progressed into the depths of the base. Kokoro discovered that in the centre of the otherwise futuristic space base was actually a stone castle that, she commented, bore similarity to Dracula's. This is never explained and I'm not even going to try. Dark Force reveals that, even as a child, she's the leader of the Bacterians and very powerful, and she takes them on in her own Ride Viper, called Black Viper, and escapes; when they give chase, she reappears in a giant mech called Death Bringer. The Angels still beat Dark Force, and they go through the time portal again to get back to a version of the present where everybody isn't dead.
Except that neither is Dark Force. The kid survived and followed them through the portal, and she attacks them one last time, flying through the air with no plane or mech to speak of. The Angels are not impressed, and they defeat her for the last time... presumably. After all, Dark Force reveals, she will continue to exist in some form for as long as humans do. Anyway, the Angels go triumphantly back to Earth and decide to live their lives happily. Kokoro is shown smiling and having fun in the end, but her story isn't over; in the epilogue, she is seen approaching Dracula's castle when it reappears.
STRENGTHS:
Duty-bound: Kokoro is a person who's gone through a lot of work to get to where she is. She trains hard every day to live up to her family's legacy because that's what she's always been told is the only way for her to live. She does believe in the reasons that they've always fought -- protecting the people, preventing anyone else from going through the torture that her ancestors went through -- but for her, front and centre is simply that this is what she is supposed to do. Kokoro always tells the other Angels (and more often, tells herself) that fighting is both her duty and her destiny.
Powers through change: This pushes Kokoro to be very stoic and serious on the job. There are missions and threats, there are allies, enemies, and civilians, and that's it. Though they don't interact a lot, she doesn't seem to be as suspicious of Tita as others were in the beginning, and on the flip side, when T. B. Rika reveals herself to have been a Bacterian spy and everybody else is shocked and reluctant to fight her, Kokoro simply says that Rika attacked the city and has to be dealt with. That's that. She barely even reacts when Dark Force wipes out the entire human fleet. Everyone around her is stunned, most of them are crying, but Kokoro muses that this must be the destiny she's been dealt.
Not always serious: Kokoro may turn off her emotions for work, but when there's no threat to the world around her, she's a perfectly ordinary girl. She befriends the other Angels and has fun with them, doing everything from going to the school festival to karaoke night to going to the hot springs late at night so the group can have the whole place to themselves. She only looks allergic to fun when fun is not what they're supposed to be having.
FLAWS:
Tryhard: She takes herself extremely seriously, but it's very hard for anyone else to. Kokoro's constantly comparing herself to her ancestors and tries to act composed and speak in a serious, distinguished manner, while her true personality is clearly visible through the cracks. It's easy to laugh at her, and she tries so hard to look cool that sometimes she fails to actually do anything impressive or falls flat on her face.
Perfectionist: Kokoro is also pretty hard on herself, going back to the huge expectations her family has for her and that she has for herself. She gets really embarrassed and judges herself over small things like screwing up in gym class, even if nobody else really cares. She does. Who ever heard of a vampire hunter tripping over a jump rope? She takes comfort in things going the way they're supposed to, because then she knows how to deal with them.
I just wanna fit in: Secretly, Kokoro does just wish she could be normal. However, she doesn't fixate on that. She knows very well that it's impossible, and whenever she can, she puts it out of her mind. This is why, instead, she fixates on being Just Like Her Ancestors, to the point where she's overcompensating for the longing she knows she shouldn't have. This can't be healthy for you.
CANON ABILITIES: Kokoro is one of the few human Angels, so she doesn't have tentacle hair or shoot lasers from her fingers, but here's what she does have.
-On foot, Kokoro is able to use a variety of weapons. Her weapon of choice is her whip (a generic regular one as bro vanished with the Vampire Killer years ago), but she also has holy water, which she throws in bottles like grenades, and throwing axes. She has no shortage of storage, either -- thanks, video game hammerspace!
-Kokoro uses "Platonic Power", which no one really understands in canon but allows her to transform into her Angel outfit (which includes a communicator headset to call Operetta and her teammates! But there's no signal here.) and use a Ride Viper. Her Ride Viper is called Stavros, and her Platonic Power allows it to run and provides a shield around her (albeit far from a perfect one; she can and will still get hit when shot at enough) to protect her from enemy attacks and environmental hazards. She can even breathe in space with this.
-I should elaborate on a Ride Viper's actual basic capabilities. It can fly, withstand extreme heat and cold (they go into an active volcano and into Antarctica and everything's fine, though a lot of that can be attributed to the shield when Platonic Power is used), and go into and out of space. They're heavily based on the old Gradian fighter ships, though much smaller and just barely surround the pilot.
-Stavros's basic weapon loadout is unique to Kokoro and no one else can use these weapons (not even Esmeralda, Ms. Walking Armoury). Aside from the basic rapid bullets, they all mirror the weapons she uses on foot; she has a beam whip, which travels in front of her to strike at enemies, she can toss holy water and throwing axes, and she fires cross-shaped lasers. If gameplay is any indication (she's recommended for advanced players), most of her weapons also have a terrible learning curve, so she's had a lot of practice to use them well. ...Usually. She's still prone to fits of clumsiness.
-She also has only one Option (a small drone floating around her Ride Viper that can fire at enemies); it is called Trigon. It fires in the opposite direction of Kokoro's movement, so it's good for firing above, below, or behind her, and when upgraded enough (in the game, this is done by levelling up), it can fire in two directions. At level 1 and 2 it fires bullets, and at level 3 it fires twin lasers.
-Stavros can also be fitted with a number of other weapons, like pulse lasers, guns, and boxing gloves (not even kidding), instead. Kokoro cannot upgrade her Ride Viper herself, but her basic weapon loadout works well enough for her anyway.
-Platonic Power also enables Kokoro to use her Grand Cross -- an attack that manifests as a giant glowing cross that hits anything in its path. She calls it "Lightning Sword" and it acts as her Platonic Break (special attack). It appears horizontally instead of vertically like her ancestors' versions of the ability did, because she's from a shmup and not a metroidvania, so it's best suited for enemies directly in front of her and at short distances above or below.
There's no shortage of gameplay videos to see these for yourself. In this one, in the first stage alone she begins with basic bullets and then proceeds to pull out Beam Whip, Holy Water, Lightning Sword, and Trigon all before the boss.
AU INFORMATION
AU CHARACTER NAME: Kokoro Belmont
AGE: 15
GRADE: Approaching grade 10 since it's summer.
AU BACKSTORY: Much like canon states or implies, Kokoro grew up in a long-established Hunter family, never intended to be its heir, until her older brother went missing when she was four during a mission. She was trained from then on to fight using a variety of weapons and her bloodline abilities, and while she wanted to be a normal child, she would constantly shove that out of her mind and be reminded of what she was born for until the words DESTINY DUTY LEGACY DESTINY DUTY LEGACY basically played in the back of her mind 24 hours a day.
Because the family's ancestral weapons were all either in other hands or went missing with her brother, Kokoro felt she needed further training to improve herself, especially as she'd always been warned of the prophesied Nightfall. She grew up going to Daybreak, but moved away two years back, promising her family who had insisted on sending her that she would return once she'd improved. She spent some time with a Rune Guard group in need of some extra hands, fighting back an Outland invasion, for which she had her own Rune Armour fitted for situations that required it. Kokoro made some friends there, but stayed focused on the missions at hand. As much as she could, anyway; she may have denied it, but she couldn't fully resist the temptation to look out for any sign of her brother where he vanished. Of course, she found nothing, and she told herself that she couldn't have expected to, either.
With that, Kokoro checked in with her family and returned to the school come summer break. She's heard vague things about the past year's happenings, but isn't completely up to speed, and she's prepared (or thinks she is) to continue fighting for the world.
AU PERSONALITY DEVIATION: Not much, but as she's already been to the school in the past, she would be more getting used to how things have changed than thrown into a whole new situation as in canon.
RACE: Human
SECRET SOCIETY: The Belmont clan has been established for centuries, largely hunting any Vampires or Daemons who cause trouble for humanity. Kokoro is more of a spare kid who was pushed into a role of learning to continue her family's trade unexpectedly.
POWERS: Her general physical and weapon skills are the same as canon, as is her Lightning Sword. Rather than transformation and a Ride Viper, Stavros is now a Rune Armour, so it'll look different but keep the same weapon loadout and can still fly. She now actually has to keep a realistic inventory rather than having hammerspace.
HOUSING: No preference.
RP SAMPLE
INTERVIEW SAMPLE PROMPT
(The following scenario is available to all characters who are apping in and is considered canon - before formal admittance into Daybreak Academy the administrative staff will give a series of questions and prompts to get a better feel for the character. Respond to the prompts in-character. Characters may lie, mark if they do with the word "lie" in parenthesis after the question answer.)
1. WHAT DO YOU MOST DESIRE FOR YOUR EDUCATIONAL EXPERIENCE? I wish simply to succeed as best I can and prepare for the coming calamity. And what extracurriculars do you have these days?
2. WHAT DO YOU HOPE TO ACHIEVE IN THE FUTURE? It is far from a matter of hoping. I must become worthy of my family's legacy and I have no choice but to assist in protecting the world, and so that is what will happen.
4. WHAT IS ESSENTIAL FOR A SCHOOL TO OFFER TO ITS STUDENTS? Support when one struggles with coursework or other skills. Aside from that... up-to-date equipment, I suppose?
5. WHAT DO YOU FEEL MOST LIMITS YOU FROM ACHIEVING YOUR TRUE POTENTIAL? I must say I occasionally struggle at things I am expected to excel with. Phys.Ed is a fearsome foe, but I vow to conquer it and never again embarrass myself by falling on my face in track and field!
6. WHAT COURSE WORK EXCITES YOU? WHY? History is something I've committed myself to learning, particularly the things of which the world at large is ignorant.
7. WHAT COURSE WORK DO YOU DETEST MOST? WHY? ...in all honesty, I have had an aversion to biology since I was docked 50% of my grade for an assignment for not signing it. I had signed it. The instructor simply couldn't read my... admittedly poor penmanship.
8. WHAT ACTIVITIES DO YOU PARTICIPATE IN OUTSIDE YOUR EDUCATION? Training, largely, but I suppose that counts under education. Though if someone wanted to invite me somewhere, I wouldn't be opposed... I do wish to try taking trips into town with friends.
9. WHEN GIVEN FREE TIME, WHAT DO YOU DO WITH IT? I simply attempt to live as anyone else, unless there is work that needs to be done.
10. WHEN UNDER PRESSURE OF A TIGHT DEADLINE, HOW DO YOU RESPOND? Nothing is beyond my power! ...at least with regards to pulling all-nighters, if I have enough change to buy energy drinks from the machine.
11. WHAT DO YOU EXPECT FROM YOUR PEERS? I wish them to be happy and live well, but aside from this... I would like them to pull their weight in group activities, but I doubt anyone here would not.
